It occurs to me that naming your game Everythingis the equivalent of a college band calling itself “Free Beer.”
This of course doesn’t mean everything, it means Everything, David O’Reilly’s simulation of, well, everything. It’s very hard to explain in one sentence. The game is now available on Steam, where Everything now costs $11.99.
Yet in a cruel twist, buying Everything doesn’t get you everything in Everything. The original soundtrack is $5.59 sold separately, $15.82 bundled.
The good news is, it doesn’t take long to download Everything. It’s only 2 GB.
I’m imagining the chats today with Steam customer support.
Rep: How may I help you? Customer: I made a purchase and didn’t receive what I bought. Rep: What did you buy? Customer: Everything. Rep: So what’s the problem? Customer: What’s the problem? I’m playing as a goddamn seagull or something! Where’s my key for Ghost Recon: Wildlands?!
Well, its rather hard to explain in such a short sentences of article, so just read a full review at Polygon
Do you like playing Rock Paper Scissor? How about if we add an rpg theme style to it? and... we give another challenge by giving units, the more unit you have the more powerful you are! and last but not least, can you survive a 100 wave? There! you get RPS Knight!
Yeah, this light mobile android games is as cool as the game's name. it has good pixel classic graphic and a solid theme. there are 3 heroes we can choose from as the game's mechanic said, Knight (Rock) - Spearmen (Scissor) - Magician (Paper). and each one can defeat and be defeated by each other.
if you can defeat the enemy, you reserve one unit, that unit will be moved to the back of the army, and the next unit will battle the next enemy, and so on until one of the army doesnt have unit anymore. oh yeah, you will get a draw if you and the enemy have the same unit battling each other, and the result will be lose to all side.
There 2 modes in the game, Campaign and Challenge mode. The fun is when you beat some wave, the wave will be longer, where you cant see the back row of enemy unit and we have to think strategically to defeat the enemy while maintaining our units. Its a solid minigame with style, with a solid gameplay, theme, art, and music, but thats all. after you get how to play it and you can beat the enemies easily, after some time you will get bored. Waiting for their next update for now.
To conclude my references, here how i play the game on my device.
What in your thought if you hear about a god of normal attack?
Is it really a god?
Why does he only have a normal attack?
What the difference with normal people's attack?
Yep, i have a tought of it, it really catches my eye, and then suddenly i just downloaded the game without looking at the game's rating, comment, nor the screenshot. I dont know how they came up with these niche and unique name. But i know they got a good naming skill for their babies where all of gamer know the meaning, usually become a habit in their gaming, but always forgotten by player. yeah, games nowadays have such an epic name which have a high meaning or even make them epic to be read by the gamer, but this game, have a good SEO game optimization name because no other game have about the same name or even theme name in all of game platform.
You can find the game here
lets walk away from the game's name, how about the game itself?
Well, actually its an idle clicker game with good animation and korean game style. It have a similar gameplay with Tap Titan, but with a sideview battle system. You just have to tap the screen so the so called god of normal attack will attack the enemies. if you dont tap the screen, the character will automatically attack the enemies about every 3 seconds. You have a health bar, which will decrease if you get hit by the enemies, so to avoid this just tap the screen to quickly defeat the enemies.
They try to use different approach to get partner which is not by normal currencies, but a hard to get currency. Well, its rather hard to progress the game because of it, but they provide bunch of heroes to choose as a partner and a limited seat of partner to be placed.
The User Interface has a personality and match with the theme where mostly they give a hot color to burn our spirit for playing the game. And they gave enough and good feedback to the player such as attack animation, enemies hit, upgrade, and many more, which is rather crucial and they deliver it good enough.
*Apparently they just changed the game's name somehow into GOD OF ATTACK, i dont know why they change the name or did i misread the game's name?
To summarize what i reviewed, you can watch the gameplay video below, started from tutorial.